Intended Use
- An augmented gaming mat with tools for tabletop RPGs.
- Designed to be displayed or projected flat in place of a traditional mat.
Screenshots
Features
- Represent square or hex mats of any size or scale
- Easily draw maps with textures for common terrain - grass, water, fire, etc
- Quick access to 10 mat surfaces per file
- Measure grid accurate distances quickly - including waypoints
- Area of effect templates - radius, cone and creature threat
- Line of sight mode for immersive map reveals
- Fully mouse driven
Future releases
- Import of art for map decoration.
- Remote map viewing through built-in webserver
- Random dungeon map generator
System Requirements:
- Windows XP SP3 or higher
- .NET Framework 4.0
- OpenGL 4 capable graphics card
- Support for pixel and fragment shaders required
Release History
- 2014/02/07 - v0.1a - Initial Alpha release
- 2014/02/10 - v0.2a - Bug fixes. Added experimental "splatting" rendering mode
- 2014/02/11 - v0.3a - Bug fixes. Shaders moved to version 400 from version 120
- 2014/02/12 - v0.4a - Bug fixes. Refactored render pipeline
- 2014/02/17 - v0.6a - Bug fixes. Internal improvements